![]() TL DR: The Seatruck is too unwieldy and the modules are too conditional. It also takes an unholy amount of lead to craft each module, and it doesn’t really seem that big of an investment as the seamoth and cyclops do in the original. On the Seatruck, it’s slower and you have to click on this small square to enter, making it hard to have as a fast escape from a Squidshark or lack of oxygen. The seamoth was fast and you had to click anywhere that wasn’t the storage, upgrades or power cell to enter. Without modules, it feels like a slower, less responsive seamoth. The storage module is too small, the fabricator takes up way too much space to be useful, the sleeper is only used because of the jukebox, the aquarium is useless, and the docking module is only used to get the prawn to a floating island or the Glacial Basin. The reveal of it during the spy pengling trailer shows the player narrowly escaping a Chelicerate, but that never happens. Like the teleportation module, while really cool in theory, never comes into any practical use. I’m alright with the Seatruck with the modules, but they just feel so conditional. In the first game, my urge to set up a base both up in the shallows and the deeper endgame zones at least ate enough mats to justify the drilling for resources. I don't need to drill out resources in particular, and that's the one thing it does -better- than anything else in game from my perspective. Truthfully, what depresses me is I've basically never felt any particular need for the Prawn Suit in BZ, and we actually have access to that. The Ampeel can also attack the Prawn Suit dealing 7 damage, it should be noted though that Ampeels are not likely to attack the Prawn Suit having to get. That said, BZ's map layout really doesn't -need- the Cyclops (it's far too big and unwieldy), so the Seatruck is a good middle step towards the Cyclops for its purposes. Ampeels are one of the few creatures that can deal damage to a Cyclops, though the damage they deal is minimal and it takes several attacking at once to pose any real threat to the vessel. On top of that, it's not as maneuverable (not by half) as the Seamoth, and honestly even ends up feeling a little less so than the Cyclops if you tack on all four modules for maximum customization of your usable space on the ride. One of the five Sea Emperor Juveniles can be found here after the Sea Emperor Leviathan Eggs have been hatched.I think my big frustration is that the module customizability is just not as useful as the ability to build in the Cyclops, for example. On the Mountains' border with the Bulb Zone, an entrance leading to the Lost River can be found. I chased Sammy, I begged, I pleaded, I tried to bribe him, I offered him chocolates, and even a belly rub if he'd just let go. I was playing fetch with Sammy the Safety Reaver, had just gotten out, repaired to 100, swam 10 meters and heard the seamoth screaming. ![]() The foundation and underwater entrance of the Quarantine Enforcement Platform can be found on the northern side of the Mountain Island.Īn Alien Vent Entrance Point is found in the Mountains, near the Mountain Island. 10 level 2 bernsteinschroeder 3y I've had it happen. Spoiler alert: The following section contains story related material. A little over a year ago, my friend HighWay starred in one of my videos where I scared him with some of Subnautica’s scariest biomes and the terrifying creatures that call them home. The Mountain Island, located in the southwest corner of the biome, extends 110 meters into the air above the sea level, featuring many underwater Mountains Caves that can be both entered from the underwater entrance or directly on the island's shore. ![]() These leviathans can discourage the player from going deeper into the biome, where the best fragments and areas are. At least one can be found near the island bordering the Mushroom Forest. ![]() The Mountains are characterized by a variety of huge rocky mountain ranges, sometimes with hydrothermal vents on them - Magnetite is typically found around these.Įxtreme caution should be taken while exploring the Mountains, as it is home to seven Reaper Leviathans. It is located northeast of Lifepod 5, bordering the Bulb Zone, one of the Mushroom Forests, the Underwater Islands, one of the Kelp Forests, and the Crater Edge. Note that this algae cannot be scanned or interacted with. The Mountains are a vast biome containing huge deep underwater mountain ranges, hydrothermal vents, rocky structures and an abundance of brown algae. ![]()
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